Greatly reducing pipeline technical hangups. Because Maya's framework allows these simple attribute to attribute connections it became a universal adapter for outside render engines like Renderman, Mental Ray, Arnold, Vray, etc etc. If you have basic C+ code capabilities, and later adding python, one could quickly create custom tools to stream line many functions in Maya and even create special UI without deeper coding or software development knowledge. This integration made Maya a singular self contained application that was a prototype universal adapter for different workflow ideas that could crop up in production. This would turn all data information into generalized attributes that pass information to each other throughout the application for seamless integration between geometry creation and rendering. When Disney began production on Dinosaur there was a directed attempt to combine the Wavefront render engine and Power Animator's animation base code into a new unified UI. Maya began life as Alias PowerAnimator and Wavefront. It is so specialized though, as a skill set, that you often do not find people creating many models or character rigs in Houdini the way you would in Softimage or Maya, due to the initial attraction being the visual effects specialty area of the software over the last 15 years. Houdini has remained the strongest simulation suite comparatively to the other applications to this day. Due to its procedural approach it found a niche in motion graphics and logos as well as particle simulations as it had a much more advanced particle system than the competition. They did aim to bring visual effects and 3d animation to the masses but it was very expensive. Houdinibegan life as a software called Prisms. Softimage was from the outset designed to be applied to visual effects and animation. It was more industrial design and as animation features developed, for turn table design views, it slowly and organically became a visual effects and game development solution beyond its industrial design aims. Each 3D application available on SGI served a purpose for its time.Īlias didn't begin its life with feature films in mind.
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